GameDevJs 2025 Jam - Ramen Tycoon
Dear Honored Ancestor,
Ramen Tycoon is a cozy, pixel‑art idle‑clicker that casts you as the sole proprietor of a bustling noodle shop. Invoke balance between speed and strategy as you recruit quirky vendors, unlock powerful synergies, and weather unexpected daily events—all while watching your ramen broth literally come to life with custom WebGL shaders.
Watch the clock! Buy time to keep your empire running strong.
Features
• Idle‑clicker core: Earn coins automatically based on vendor rate × multipliers
• Vendor upgrade tree
• Synergy system: Pair complementary vendors to unlock secret buffs
• Dynamic events: Guests to greet or ignore, deliveries to drag‑and‑drop or click for surprise rewards
• Gacha & slot‑machine mini‑games: Test your luck in the back‑room arcade
• Collectible recipes: Fill your scrapbook for permanent perks
• Pixel‑art polish: Fluid animations, broth‑shader effects, and original soundtrack
Built in TypeScript with Phaser 3, bitECS, and Vite, Ramen Tycoon combines pure‑function systems with localStorage persistence, giving you a snackable yet surprisingly deep idle experience. Perfect for short bursts or marathon sessions—just beware of broth burnout!
Updated | 7 hours ago |
Published | 5 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | tariusdamon |
Genre | Simulation |
Tags | ramen, Tycoon |
Development log
- Surprised at PhaserJS4 days ago
- UFO Abduction System5 days ago
- GameDevJS - Ramen Tycoon5 days ago
- Representation even in game jams5 days ago
- User Interface Refactor Journey5 days ago
- Reworking the User Interface5 days ago
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